"North". Loosely inspired by locations in the Arctic Circle and areas near it like Iceland, the new setting is around the size of Canyon and arrives with three difficulty settings and two new bouldering challenges.
DEVELOPER
Crytek GmbH
ROLE
Level Designer
PUBLISHER
Crytek
ENGINE
CryEngine
PLATFORM(S)
PC (Oculus VR)
RELEASE DATE
December 5, 2016
I was the main level owner of Cold Split, the second Boulder level in The Climb's 'North' DLC pack. My work included
My work included:
Initial research into the area and gameplay possibilities
Creating and maintaining (level-) documentation
Prototyping different grip types, ways to traverse and gameplay impacts such as headlights, time of day
Adjusting gameplay areas to fit different needs
From receiving the mission to handoff: whitebox layout, grip placements, scripting, event scripting, camera adjustments, collision, dialog implementation, optimization and adjusting pace or difficulty where needed.
Basic set / propdressing.
Iterating on internal and external feedback
Quality Assurance on my own work
Bugfixing
Environment Artists: Finn Meinert Matthiesen, Armin Chaudry, Tom Deerberg, Björn Wimar
Cinematic Designer: Tim Stieber
Art Director: Pascal Eggert
Lighting Artists: Damian Dawid Stempniewski, Christopher Campbell