I am a fulltime onsite Lead Level designer at PlaySnak GmbH
in Berlin, Germany. Since 2001, I've been active in several modding communities, and have joined, led and worked on several modifications and levels with a lot of passion and joy.

I've joined the game development industry in 2007 and have since been described as creative, dedicated, passionate and always eager to improve. I continuously aim to work on challenging and exciting titles with world class developers.

 

NAME
LOCATION
HOMETOWN
NATIONALITY
LANGUAGES
DATE OF BIRTH
Jos van Laar
Werder (Havel), Germany
Epe, The Netherlands
Dutch
Dutch, English, German
30th October 1986


 
  PROFESSIONAL WORK
   
  PlaySnak GmbH
Lead Level Designer

Aug 2017 - Present
 
  UNANNOUNCED PROJECT TBA
   
   
     
  CRYTEK GmbH
Senior Level Designer
Feb 2017 - August 2017
  CRYTEK GmbH
Level Designer
Sept 2012 - Feb 2017
  ROBINSON: THE JOURNEY PLAYSTATION VR - 2016
  THE CLIMB + DLC OCULUS VR - 2016
  HOMEFRONT: THE REVOLUTION MULTI-PLATFORM - 2014
  RYSE: SON OF ROME + DLC 1 / 4 XBOX ONE / PC - 2013/2014
   
   
     
  ACONY GAMES GmbH & Co. KG
Level Designer
Dec 2007 - Sept 2012
  BULLET RUN PC - 2012
  PARABELLUM PC - 2010
 
   
  PERSONAL WORK
  COD: WORLD AT WAR: CHATEAU PC - 2017
  COD: WORLD AT WAR: BERCHTESGADEN PC - 2015
  COD: WORLD AT WAR: NOSTALGIA PC - 2012
  COD: WORLD AT WAR: YOMI PC - 2009
  COD2: REMEMBER SEPTEMBER PC - 2008