The 'Colosseum Pack' is the first (MP) DLC for RYSE: Son of Rome; a third person action-adventure developed by Crytek and published by Microsoft Studios as an Xbox One exclusive launch title.
DEVELOPER
Crytek GmbH
ROLE
Level Designer
PUBLISHER
Microsoft Studios
ENGINE
CryEngine
PLATFORM(S)
Xbox One, PC
RELEASE DATE
December 17, 2013
I was the level owner of the DLC MP map Henge. The idea behind the theme of the level was to emulate the victories over the barbarians, and building Roman settlements. The players start in a dark and more natural environment, and as the area changes, it shifts more and more to Roman architecture. My work included:
Initial research into the area, story and gameplay possibilities
Creating and maintaining (level-) documentation
Blocking out gameplay areas
From idea to release:
AI setup, event setup, event scripting, collision- and execution mark-up and adjusting pace or difficulty where needed.
Set / propdressing.
Iterating on internal and external feedback
Quality Assurance on my own work
Bugfixing
Environment Artist: Adam Sanders
Lighting Artist: Christopher Campell, Gregory Montgomery