Ryse: Son of Rome is a third-person action-adventure hack and slash video game developed by Crytek and published by Microsoft Studios. It was released on November 22, 2013 as a launch title for the Xbox One, and was released on October 10, 2014 for Microsoft Windows by Crytek and Deep Silver.
DEVELOPER
Crytek GmbH
ROLE
Level Designer
PUBLISHER
Microsoft & Deep Silver
ENGINE
CryEngine
PLATFORM(S)
Xbox One, PC
RELEASE DATE
Nov 22, 2013 / Oct 10, 2014
I was the level owner of the 7th Chapter The Wrath of Nemesis. My work included:
Initial research into the area, story and gameplay possibilities
Creating and maintaining (level-) documentation
Blocking out gameplay areas
From whitebox to gold master:
AI placement, mission scripting, event scripting, camera implementation, collision- and execution mark-up, dialog implementation, and adjusting pace or difficulty where needed.
Basic set / propdressing.
Iterating on internal and external feedback
Quality Assurance on my own work
Bugfixing
Environment Artists: Sina Els, Finn Meinert Matthiesen, Michel Kooper, Tom Deerberg
Lighting Artists: Eric Gooch / Christopher Campbell / Ats Kurvet